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Callbacks
Any function from system, world or editor scripts can be called in a C++ code. UnigineScript functions that are called from an external code are known as callbacks. Via callbacks scripts can communicate with each other, as well as with the external application.
- Callbacks support up to 4 arguments and can return a value of an arbitrary type.
See also
An example can be found in <UnigineSDK>/source/samples/Api/Scripts/Callbacks/ directory.
Callbacks Usage Example
C++ Side
To demonstrate how callbacks can be used, let's code the C++ part first:
Source code
(C++)
#include <UnigineEngine.h> #include <UnigineInterpreter.h> using namespace Unigine; /******************************************************************************\ * * World function * \******************************************************************************/ /* */ const Variable &runWorldFunction(const Variable &name,const Variable &v) { Log::warning("runWorldFunction(%s,%s) is called\n",name.getTypeName().get(),v.getTypeName().get()); Engine *engine = Engine::get(); return engine->runWorldFunction(name,v); } /******************************************************************************\ * * Main * \******************************************************************************/ /* */ int main(int argc,char **argv) { // export the runWorldFunction() function defined above Interpreter::addExternFunction("runWorldFunction",MakeExternFunction(&runWorldFunction)); // initialize the engine Engine *engine = Engine::init(UNIGINE_VERSION,argc,argv); // start the main loop while(engine->isDone() == 0) { engine->update(); engine->render(); engine->swap(); // call the counter() function of the script (defined below) Variable ret = engine->runWorldFunction(Variable("counter")); // print a message depending on the value returned by the counter() script function: // print the current value of the counter if(ret.getInt() != -1) Log::message("counter is: %d\n",ret.getInt()); // print the world name if(ret.getInt() == 3) Log::message("\nworld name is: \"%s\"\n",engine->runWorldFunction(Variable("engine.world.getName")).getString()); } // shut down the engine and call the shutdown() function in the loaded world script Engine::shutdown(); return 0; }
Unigine Script Side
And now the UnigineScript side where callbacks are defined:
Source code
(UnigineScript)
// my_world.cpp /* */ int callback(int value) { log.warning("callback(%s) is called\n",typeinfo(value)); return value; } /* */ void counter() { for(int i = 0; i < 4; i++) { log.warning("counter(): called\n"); yield i; } return -1; } /* */ int init() { log.message("\n"); // run the callback() script function via the API runWorldFunction() function log.message("result is: %s\n\n",typeinfo(runWorldFunction("callback",10))); log.message("result is: %s\n\n",typeinfo(runWorldFunction("callback",vec3(1,2,3)))); log.message("result is: %s\n\n",typeinfo(runWorldFunction("callback","a string"))); ///////////////////////////////// // show a console engine.console.setActivity(1); return 1; }
Calling Sequence
The sequence of function call will be as follows:
- The interpreter exports the runWorldFunction() function to make it available from the script.
- The engine is initialized, and the init() function of the script is called. This function calls the exported runWorldFunction() function.
- The exported runWorldFunction() function calls the callback() function from the script.
- The engine enters the main loop, where it calls the counter() function from the script by using the Unigine::Engine::runWorldFunction() function.
Output
The following result will be printed into the console:
Output
runWorldFunction(string,int): called callback(int: 10): called result is: int: 10 runWorldFunction(string,vec3): called callback(vec3: 1 2 3): called result is: vec3: 1 2 3 runWorldFunction(string,string): called callback(string: "a string") is called result is: string: "a string" counter(): called counter is: 0 counter(): called counter is: 1 counter(): called counter is: 2 counter(): called counter is: 3 world name is: "data/callbacks"
Last update: 2017-07-03
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