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Unigine::NodePivot Class

Header: #include <UnigineNodes.h>
Inherits: Node
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NodePivot Class

Members


static NodePivotPtr create ( ) #

Creates a pivot node (with the pivot and local transformation matrices equal to mat4_identity).

void setLocalTransform ( const Math::mat4 & transform ) #

Sets a matrix that controls local transformations of child nodes.

Arguments

  • const Math::mat4 & transform - Local transformation matrix.

Math::mat4 getLocalTransform ( ) #

Returns the current matrix used to control local transformations of the child nodes.

Return value

Local transformation matrix.

void setPivotTransform ( const Math::mat4 & transform ) #

Sets a matrix that controls the basis of rotation of the child nodes (the pivot point transformation matrix).

Arguments

  • const Math::mat4 & transform - Pivot transformation matrix.

Math::mat4 getPivotTransform ( ) #

Returns the current transformation matrix used to control the basis of rotation of the child nodes (the pivot point transformation matrix).

Return value

Local transformation matrix.

static int type ( ) #

Returns the type of the node.

Return value

NodePivot type identifier.
Last update: 2019-12-25
Build: ()