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Unigine::Unigine::vec4 Struct
Header: | #include <UnigineMathLib.h> |
Vector of 4 float components.
To use this structure, include the UnigineMathLib.h file.
vec4 Class
Members
vec4(const __m128 & v)
Arguments
- const __m128 & v
vec4(const quat & q)
Arguments
- const quat & q
vec4(const hvec4 & v)
Arguments
- const hvec4 & v
vec4()
Default constructor that produces a zero vector.vec4(const vec4 & v)
Initialization by a vector.Arguments
- const vec4 & v - The value of the vector.
vec4(const vec2 & v, float z, float w)
Initialization by a vector and two scalars.Arguments
- const vec2 & v - The value of the vector.
- float z - Z component of the vector.
- float w - W component of the vector.
vec4(const vec3 & v, float w)
Initialization by a vector and a scalar.Arguments
- const vec3 & v - The value of the vector.
- float w - W component of the vector.
vec4(float x, float y, float z, float w)
Initialization by scalars.Arguments
- float x - X component of the vector.
- float y - Y component of the vector.
- float z - Z component of the vector.
- float w - W component of the vector.
explicit vec4(float v)
Initialization by a scalar.Arguments
- float v - The value of the scalar.
explicit vec4(const vec2 & v)
Initialization by a two component vector: x=v.x, y=v.y, z=0.0f, w=1.0f.Arguments
- const vec2 & v - The value of the vector.
explicit vec4(const vec3 & v)
Initialization by a three component vector: x=v.x, y=v.y, z=v.z, w=1.0f.Arguments
- const vec3 & v - The value of the vector.
explicit vec4(const dvec4 & v)
Initialization by a vector of double components.Arguments
- const dvec4 & v - The value of the vector.
explicit vec4(const ivec4 & v)
Initialization by a vector of integer components.Arguments
- const ivec4 & v - The value of the vector.
explicit vec4(const bvec4 & v)
Initialization by a vector of byte components.Arguments
- const bvec4 & v - The value of the vector.
explicit vec4(const float * v)
Initialization by a pointer to the vector.Arguments
- const float * v - Pointer to the vector.
void set(float x_, float y_, float z_, float w_)
Set vector.Arguments
- float x_ - X component of the vector.
- float y_ - Y component of the vector.
- float z_ - Z component of the vector.
- float w_ - W component of the vector.
void set(const float * val)
Set vector.Arguments
- const float * val - Pointer to the vector.
void set(const vec4 & val)
Arguments
- const vec4 & val
void set(const vec2 & val, float z_, float w_)
Arguments
- const vec2 & val
- float z_
- float w_
void set(const vec3 & val, float w_)
Arguments
- const vec3 & val
- float w_
void set(const quat & q)
Arguments
- const quat & q
void set(float val)
Arguments
- float val
void get(float * val) const
Get vector.Arguments
- float * val - Pointer to the vector.
float * get()
Get a pointer to the vector.Return value
Pointer to the vector.const float * get() const
Get a constant pointer to the vector.Return value
Pointer to the vector.float length()
float length2()
vec4 & normalize()
vec4 & normalize3()
vec4 & normalizeFast()
vec4 & normalizeFast3()
__m128 operator __m128()
const float * operator const float *()
const void * operator const void *()
float * operator float *()
void * operator void *()
vec4 & operator*=(float val)
Scalar multiplication.Arguments
- float val - The value of the scalar.
Return value
The resulting vector.vec4 & operator*=(const vec4 & val)
Vector multiplication.Arguments
- const vec4 & val - The value of the vector.
Return value
The resulting vector.vec4 & operator+=(const vec4 & val)
Vector addition.Arguments
- const vec4 & val - The value of the vector.
Return value
The resulting vector.vec4 operator-() const
Vector negation.Return value
The resulting vector.vec4 & operator-=(const vec4 & val)
Vector subtraction.Arguments
- const vec4 & val - The value of the vector.
Return value
The resulting vector.vec4 & operator/=(float val)
Arguments
- float val
vec4 & operator/=(const vec4 & val)
Arguments
- const vec4 & val
vec4 & operator=(const __m128 & val)
Arguments
- const __m128 & val
vec4 & operator=(const vec4 & val)
Arguments
- const vec4 & val
float & operator[](int i)
Array access.Arguments
- int i - Array item index.
Return value
The array item.float operator[](int i) const
Constant array access.Arguments
- int i - Array item index.
Return value
The array item.__m128 sse()
void sse(const __m128 & val)
Arguments
- const __m128 & val
int EPS
int INF
int ONE
int ZERO
Last update: 2017-07-03
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