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Unigine::WorldIntersection Class

Header: #include <UnigineWorld.h>
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WorldIntersection Class

Enums

TYPE#

NameDescription
WORLD_INTERSECTION = 0
WORLD_INTERSECTION_NORMAL = 1
WORLD_INTERSECTION_TEX_COORD = 2
NUM_WORLD_INTERSECTIONS = 3

Members


static WorldIntersectionPtr create ( ) #

The WorldIntersection constructor.

void setIndex ( int index ) #

Sets the new intersection triangle number.

Arguments

  • int index - Intersection triangle number.

int getIndex ( ) #

Returns the number of the intersected triangle.

Return value

Intersected triangle number.

void setInstance ( int instance ) #

Sets the new intersected instance number.
Notice
Intersected instance number can be obtained for the following classes:

Arguments

  • int instance - Intersected instance number.

int getInstance ( ) #

Returns the number of the intersected instance.
Notice
Intersected instance number can be obtained for the following classes:

Return value

Intersected instance number.

void setPoint ( const Math::Vec3 & point ) #

Sets new coordinates of the intersection point.

Arguments

  • const Math::Vec3 & point - Coordinates of the intersection point.

Math::Vec3 getPoint ( ) #

Returns coordinates of the intersection point.

Return value

Coordinates of the intersection point.

void setSurface ( int surface ) #

Sets the new intersection surface number.

Arguments

  • int surface - Intersection surface number.

int getSurface ( ) #

Returns the intersected surface number.

Return value

Intersected surface number.

WorldIntersection::TYPE getType ( ) #

Returns the world intersection type identifier.

Return value

World intersection type identifier.

const char * getTypeName ( ) #

Returns the world intersection type name.

Return value

World intersection type name.
Last update: 25.12.2019
Build: ()