注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
Melting Sample
This material graph sample demonstrates how to create an effect of a melting geometry.
The material graph utilizes a 3D noise texture defining the irregularities of height-based vertex shift. A set of parameters defines the emission intensity and fade distance of the effect.
The result.
Last update:
2022-02-18
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