注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
Texture Ramp RG Node
Description
The node represents a 2-channeled (RG) ramp texture that store 2D curves.
Ramp textures can be used for color variation in the particles_base material of Particle Systems or in other custom materials.
Last update:
2023-12-19
Help improve this article
(or select a word/phrase and press Ctrl+Enter)