注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
Texture Ramp RGBA Node
Description
The node represents a 4-channeled (RGBA) ramp texture that store 2D curves.
Ramp textures can be used for color variation in the particles_base material of Particle Systems or in other custom materials.
The information on this page is valid for UNIGINE 2.19 SDK.
Last update:
2024-08-16
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