注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
Vertex Depth Node
Description
Provides access to Vertex Depth — screen-space distance to the surface of initial geometry before applying any vertex transformations implemented in shaders.
The information on this page is valid for UNIGINE 2.18.1 SDK.
Last update:
2024-04-19
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