Pathfinding
Warning
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
mesh_00#
PathRoute2D in single NavigationMesh
SDK Path: <SDK_INSTALLATION>
obstacle_00#
PathRoute2D in NavigationSector with obstacles
SDK Path: <SDK_INSTALLATION>
route_00#
64 PathRoute2D in NavigationSector with 128 obstacles
SDK Path: <SDK_INSTALLATION>
route_01#
16 PathRoute2D in NavigationSector with 96 obstacles
SDK Path: <SDK_INSTALLATION>
route_02#
16 PathRoute3D in NavigationSector with 62 obstacles
SDK Path: <SDK_INSTALLATION>
route_03#
8 PathRoute2D in NavigationMesh with 16 obstacles
SDK Path: <SDK_INSTALLATION>
sector_00#
PathRoute2D in single NavigationSector
SDK Path: <SDK_INSTALLATION>
sector_01#
PathRoute2D in multiple NavigationSector
SDK Path: <SDK_INSTALLATION>
sector_02#
PathRoute3D in multiple NavigationSector
SDK Path: <SDK_INSTALLATION>
The information on this page is valid for UNIGINE 2.20 SDK.
Last update:
2025-07-10
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