Joints
ball_00#
ObjectMeshDynamic objects with ball joints
SDK Path: <SDK_INSTALLATION>
ball_01#
900 ball joints
SDK Path: <SDK_INSTALLATION>
ball_02#
900 ball joints with destruction
SDK Path: <SDK_INSTALLATION>
ball_03#
660 ball joints with limit angle
SDK Path: <SDK_INSTALLATION>
ball_04#
660 ball joints with destruction
SDK Path: <SDK_INSTALLATION>
ball_05#
702 ball joints with destruction
SDK Path: <SDK_INSTALLATION>
ball_06#
1072 ball joints with destruction
SDK Path: <SDK_INSTALLATION>
cylindrical_00#
ObjectMeshDynamic objects with cylindrical joints
SDK Path: <SDK_INSTALLATION>
cylindrical_01#
Cylindrical joints with transformation
SDK Path: <SDK_INSTALLATION>
fixed_00#
ObjectMeshDynamic objects with fixed joints
SDK Path: <SDK_INSTALLATION>
fixed_01#
900 fixed joints
SDK Path: <SDK_INSTALLATION>
fixed_02#
900 fixed joints with destruction
SDK Path: <SDK_INSTALLATION>
fixed_03#
168 fixed joints
SDK Path: <SDK_INSTALLATION>
fixed_04#
1480 fixed joints with destruction
SDK Path: <SDK_INSTALLATION>
fixed_05#
1072 fixed joints with destruction
SDK Path: <SDK_INSTALLATION>
hinge_00#
ObjectMeshDynamic objects with hinge joints
SDK Path: <SDK_INSTALLATION>
hinge_01#
512 hinge joints
SDK Path: <SDK_INSTALLATION>
hinge_02#
20 hinge joints
SDK Path: <SDK_INSTALLATION>
path_00#
32 path joints
SDK Path: <SDK_INSTALLATION>
prismatic_00#
ObjectMeshDynamic objects with prismatic joints
SDK Path: <SDK_INSTALLATION>
prismatic_01#
Prismatic joints with transformation
SDK Path: <SDK_INSTALLATION>
suspension_00#
612 suspension joints
SDK Path: <SDK_INSTALLATION>
wheel_00#
612 wheel joints
SDK Path: <SDK_INSTALLATION>
The information on this page is valid for UNIGINE 2.20 SDK.