注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
Video Tutorial: Textures
In this tutorial:
- Textures in the Asset Browser
- Supported formats
- Importing textures
- Texture presets and postfixes
- Albedo and shading textures
- Diffuse and specular textures
- Normal maps
- Ambient occlusion textures
- Emission textures
- Parallax textures
- Image masks
- Cubemaps
- 3D textures
- Customizing import parameters
- Run-time files generated for texture assets
- Unchanged option
- UV mapping: static and animated modes, using expressions
- Clamping along axes and anisotropic filtering
- Common texture settings
Last update:
2019-04-30
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